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Rubic Jouney

2015 Global Game Jam project
Cover

Cover

instruction

instruction

Screen-shot

Screen-shot

Context:

 

48 hour project

MEDIUM:

 

unity

 

CREDITS:

 

RUIMIN ZHU : Game art design  & Game design

Brandon Le: Game art design 

JACKIE CAO: Producer &  level design

YASH KAPANI: programming  & Game design

Karthik Narayan: programming & Game design

Aqeel Tapia: Programming & Game design

 

About the Rubic Journey

Introduction:

Game type: puzzel game

platform:PC

 

HOW TO PLAY?

"A"&"D"Move,"Q"&“E”Rotation

 

Gameplay:

2-d side view platformer set on a cube. Each cube face is a different part of the stage. Cube faces can be rotated to help the player get around the level. Player must collect keys scattered around the cube to unlock the gate to complete the level.

Maybe there are some difference between the between the demo in video and the online version. It's all because the updates.

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